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Magical Marionette

Magical Marionette
ATK2000DEF1000
Card Text

Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves. This card gains 200 ATK for each Spell Counter on it. You can remove 2 Spell Counters from this card, then target 1 monster on the field; destroy that target.

How to Obtain?
Card Pack: Crimson Kingdom

Monster Class
Spellcaster
Monster Attribute
DARK
Monster Rarity
R
Card Code08034697
Card Tips
  • This card can be searched by Chaos Zone and Magician's Circle.
  • Activate quick spells during the battle phase to increase the ATK of this monster and win the battle (the quick spell itself does not need to have an ATK increasing effect).
    • In addition, during your own battle step you can also reveal a Pitch-Black Power Stone and shift one of its counters to this monster to increase its ATK. This strategy can be used as well after summoning this card during battle phase with Magician's Circle.
      • If able to, use the gained counters through this method to activate the effect of this card on your next turn.
Card Rulings
  • Removing two Spell Counters from "Magical Marionette" is a cost to activate its monster-destroying effect. This effect targets the one monster on the field to be destroyed.
  • When a card like [...] "Magical Marionette" [have] no Spell Counters on it, you can activate its effect and remove the Spell Counter(s) from "Magical Citadel of Endymion" instead.