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Endymion, the Master Magician

Endymion, the Master Magician
ATK2700DEF1700
Card Text

You can Special Summon this card (from your hand or Graveyard) by removing 6 Spell Counters from a "Magical Citadel of Endymion" you control. If Summoned this way: Target 1 Spell Card in your Graveyard; add that target to your hand. Once per turn: You can discard 1 Spell Card, then target 1 card on the field; destroy that target.

How to Obtain?
Card Pack: Crimson Kingdom

Monster Class
Spellcaster
Monster Attribute
DARK
Monster Rarity
SR
Card Code40732515
Card Tips
  • This card can be Tribute summoned with one tribute using Double Coston.
  • Magical Blast can be added to your hand every turn resulting in a endless supply of fodder for this cards effect at the cost of a normal draw.
  • Gather Your Mind and Toon Table of Contents (if more become available) can be used to speed up this card's summoning effect.
  • Endymion can be used as a target for Diffusion Wave-Motion.
  • In a well built Gemini/Spell Counter Deck, you can use this card to recycle Supervise multiple times in the late game if you have many counters.
  • To quickly build up Spell Counters on the Magical Citadel of Endymion, activate Pitch-Black Power Stone, then destroy it with Twister - the counters from the Power Stone will move to the Citadel, as well as the one afforded by Twister, giving you 4 of the 6 counters necessary to Special Summon Endymion
  • If you equip Wonder Wand to this card and use it's effect, you can use this cards effect to retrieve this card and Wonder Wand from the graveyard and repeat this to draw until you run out of deck or spell counters.
Card Rulings
  • Removing six Spell Counters from "Magical Citadel of Endymion" is a Cost. This does not start a Chain.
  • The effect which adds one Spell Card to your Hand targets the Spell Card in your Graveyard.
  • Discarding one Spell Card from your Hand is a Cost to activate the effect which destroys one card on the field. This effect targets.
  • If "Endymion, the Master Magician" Special Summons itself from the hand or Graveyard by removing six Spell Counters from "Magical Citadel of Endymion", then [Champion's Vigilance] [...] etc can negate the Special Summon of and destroy "Endymion, the Master Magician".