Superb Tea L40 (July 2018) farm deck - Elements Unite

Deck by Corsails
Deck Overview
Deck Consistency
Pack Expense
Farm Expense


Card Trader Expense
Deck Skill
Character Skill
Elements Unite!
You will start the Duel with 500 Life Points and your starting hand will be 1 card, which is "Gate Guardian." In addition, you will start the duel with "Sanga of the Thunder", "Kazejin", and "Suijin" on the side of your field. Their effects are negated and they cannot attack as long as they are face-up on the field.
Deck Build
1 5 11 3
Monsters: 6
Spells: 3
Traps: 11
Monster Card
Card Rarity Quantity
ATK: 2400 DEF: 1500
Trap Cards, and their effects on the field, cannot be activated. Negate all Trap effects on the field.
UR 1
Thunder Dragon
Thunder Dragon
Thunder Dragon
ATK: 1600 DEF: 1500

You can discard this card to add up to 2 "Thunder Dragons" from your Deck to your hand.

SR 3
Caligo Claw Crow
ATK: 900 DEF: 600

If you control a DARK monster, you can Special Summon this card (from your hand). You can only Special Summon "Caligo Claw Crow" once per turn this way.

R 1
Gravekeeper's Vassal
ATK: 700 DEF: 500

Any battle damage this card inflicts to your opponent is treated as effect damage instead.

R 1
Spell Card
Card Rarity Quantity
Union Attack
Union Attack
Union Attack

Target 1 face-up monster you control; add up the total ATK of all other face-up Attack Position monsters you currently control, then during the Battle Phase of this turn only, the monster gains that much ATK, but cannot inflict battle damage to your opponent, also other face-up Attack Position monsters cannot attack.

SR 2
Secret Pass to the Treasures

Select 1 face-up monster with an ATK equal to 1000 points or less on your side of the field. During the turn this card is activated, the selected monster can attack your opponent's Life Points directly.

N 1
Trap Card
Card Rarity Quantity
[DL] Jar of Greed
Jar of Greed
[DL] Jar of Greed

Draw 1 card.

R 3
Good Goblin Housekeeping
Good Goblin Housekeeping
Good Goblin Housekeeping

Draw cards equal to the number of "Good Goblin Housekeeping" cards in your Graveyard +1, then select 1 card from your hand and return it to the bottom of your Deck.

R 3
Paleozoic Pikaia

Discard 1 "Paleozoic" card, then draw 2 cards. Once per Chain, when a Trap Card is activated while this card is in your Graveyard: Special Summon this card as a Normal Monster (Aqua-Type/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap Card.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.

R 3
Paleozoic Marrella

Send 1 Trap Card from your Deck to the GY. Once per Chain, when a Trap Card is activated while this card is in your GY: Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.

N 2
Draw Simulator
Deck Strengths
  • Fast, if you resolve your draw cards duels tend to end by turn 18-20.
  • Extremely consistent if correctly played, the only loss condition is Tea decking out before you. 
  • Simple to play, simply keep clearing her field and activating draw cards.
Deck Weaknesses
  • Not 100% mindless like most Elements Unite farms. 
  • Requires Jinzo OR a replacement from ranked SR tickets.
  • Tea occasionally decks out first if you don't draw enough draw cards or she draws a ton of Counter Traps. 
Deck Summary

Superb Tea is back for another round, but this time, Elements Unite won't be such an easy farm. Her new deck has a powerful new boss monster, Voltanis the Adjudicator, which requires a specific build and playstyle to make sure she can't summon it. 

General strategy:

  • Summon Gate Guardian ASAP and constantly attack Tea's monsters. Sanctuary in the Sky means Tea won't take any battle damage, so don't be afraid of losing the effect damage only bonus. 
  • Only activate draw cards when Tea has no monsters. If she activates a counter trap with a monster on the field, she can tribute that monster to summon Voltanis and destroy Gate Guardian
  • The ideal time to activate draw cards is with Toggle set to ON during Tea's draw phase. This avoids Tea's one copy of Trap Jammer
  • Make sure that Jinzo is not the bottom card of the deck with Good Goblin Housekeeping
  • When you have around ~3-4 cards left in deck, special summon Caligo Claw Crow and tribute it for Jinzo
  • On the final turn, activate both Union Attacks and Secret Pass to the Treasures on Gravekeeper's Vassal, and attack for over 13K damage.
Core Cards
Card Explanation

Jinzo is the best way to shut off Tea's counter trap cards. Giant Trunade doesn't work since it can be negated, and Anti-Magic Arrows is used too late. Avoid summoning Jinzo too early, as this will prevent you from using your draw trap cards. 

Run 1 for the final turn combo.

Good Goblin Housekeeping

GGH is ideal because it can stack cards on the bottom of the deck that you don't want, such as Vassal or Secret Pass. Really, it doesn't matter which specific trap cards are used, as long as they help deck thin/draw, they can work. 

Run 3. 

Replacement/Tech Cards
Card Explanation

If you don't have Jinzo, Dodger Dragon + Double Summon is a mildly less consistent replacement. It still shuts down Tea's traps, at the cost of needing an extra card for the final turn combo. If Dodger is used, be sure to summon Dodger before using Double Summon

Replaces Jinzo. 

Super Double Summon

With Dodger Dragon, Double Summon is essential, but it can also be used with Jinzo. This negates the risk of drawing Jinzo as the last card, but it adds an unnecessary combo piece. 

Run 1 to taste. 

Legacy of Yata-Garasu

With ranked SR tickets, Legacy of Yata-Garasu is a good replacement for Thunder Dragon. It deck thins less, but it can be used during Tea's turn without the risk of Voltanis. 

Replaces Thunder Dragons