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Six Samurai (20)

Deck by wrsp
Deck Skill

This deck requires no particular skill to be used effectively.

Deck Build
7 6 9 1
UR SR R N
Monsters: 13
Spells: 6
Traps: 4
Monster Card
Card Rarity Quantity
Great Shogun Shien
Great Shogun Shien
Great Shogun Shien
ATK: 2500 DEF: 2400

If you control 2 or more face-up "Six Samurai" monsters, you can Special Summon this card (from your hand). Your opponent can only activate 1 Spell/Trap Card each turn. If this card would be destroyed, you can destroy a face-up "Six Samurai" monster you control instead.

UR 1
Grandmaster of the Six Samurai
ATK: 2100 DEF: 800

You can only control 1 "Grandmaster of the Six Samurai". If you control a "Six Samurai" monster, you can Special Summon this card (from your hand). If this card in your possession is destroyed by an opponent's card effect: Target 1 "Six Samurai" monster in your GY; add that target to your hand.

UR 3
The Six Samurai - Zanji
The Six Samurai - Zanji
The Six Samurai - Zanji
ATK: 1800 DEF: 1300

At the end of the Damage Step, if this card attacked: Destroy the monster this card attacked. You must control a face-up "Six Samurai" monster with a different name to activate and to resolve this effect. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead.

R 3
Hand of the Six Samurai
Hand of the Six Samurai
Hand of the Six Samurai
ATK: 1600 DEF: 1000

If you control another face-up "Six Samurai" monster: You can Tribute 1 "Six Samurai" monster to target 1 monster on the field; destroy that target.

R 3
Spell Card
Card Rarity Quantity
Super Rush Headlong

Target 1 face-up monster you control and declare 1 Attribute; if that target battles an opponent's monster with that Attribute this turn, destroy that opponent's monster at the start of the Damage Step.

SR 3
Cunning of the Six Samurai

Send 1 face-up "Six Samurai" monster you control to the Graveyard, then target 1 "Six Samurai" monster in either player's Graveyard; Special Summon that target.

N 1
Noble Arms of Destiny

You can only control 1 "Noble Arms of Destiny". Equip only to a Warrior-Type monster. Once per turn, the equipped monster cannot be destroyed by battle or by card effects. If this face-up card on the field is destroyed and sent to the Graveyard: You can target 1 Warrior-Type "Noble Knight" monster you control; equip this card to that target. You can only use this effect of "Noble Arms of Destiny" once per turn.

R 2
Trap Card
Card Rarity Quantity
Mirror Wall

Each of your opponent's monsters that conducted an attack while this card was face-up on the field has its ATK halved as long as this card remains on the field. During each of your Standby Phases, pay 2000 LP or destroy this card.

UR 3
Return of the Six Samurai

Target 1 "Six Samurai" monster in your GY; Special Summon that target. Destroy it during the End Phase of this turn.

R 1
Extra Deck
Monster Card
Card Rarity Quantity
Secret Six Samurai - Rihan
ATK: 2400 DEF: 2400

3 "Six Samurai" monsters with different Attributes
Must first be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. (You do not use "Polymerization".) Cannot be used as Fusion Material. Once per turn: You can banish 1 "Six Samurai" card from your hand or face-up from your field, then target 1 card on the field; banish it. If a "Six Samurai" monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead.

SR 3
Draw Simulator