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Deck by Drakamon
Deck Skill

This deck requires no particular skill to be used effectively.

Deck Build
4 13 0 3
UR SR R N
Monsters: 11
Spells: 7
Traps: 2
Monster Card
Card Rarity Quantity
Goka, the Pyre of Malice
ATK: 2200 DEF: 1900

If you control a FIRE monster, you can Special Summon this card (from your hand). When you do: Target 1 FIRE monster you control; destroy that target. During each of your Standby Phases: Special Summon 1 "Fireball Token" (Pyro-Type/FIRE/Level 1/ATK 100/DEF 100) in Defense Position. You can Tribute 1 other FIRE monster; this card gains 500 ATK until the End Phase.

SR 2
Flamvell Grunika
Flamvell Grunika
Flamvell Grunika
ATK: 1700 DEF: 200
When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to the Level of the destroyed monster x 200.
SR 2
Sergeant Electro
ATK: 1600 DEF: 1300

Once per turn: You can target 1 face-down card in your opponent's Spell & Trap Card Zone; while this card is face-up on the field, its target(s) cannot be activated.

SR 2
Red-Eyes B. Dragon
ATK: 2400 DEF: 2000

A ferocious dragon with a deadly attack.

UR 2
Baby Dragon
ATK: 1200 DEF: 700

Much more than just a child, this dragon is gifted with untapped power.

N 3
Spell Card
Card Rarity Quantity
Super Rush Headlong

Target 1 face-up monster you control and declare 1 Attribute; if that target battles an opponent's monster with that Attribute this turn, destroy that opponent's monster at the start of the Damage Step.

SR 2
Molten Destruction
Molten Destruction
Molten Destruction

All FIRE monsters gain 500 ATK and lose 400 DEF.

SR 2
Enemy Controller
Enemy Controller
Enemy Controller

Activate 1 of these effects.● Target 1 face-up monster your opponent controls; change that target's battle position.● Tribute 1 monster, then target 1 face-up monster your opponent controls; take control of that target until the End Phase.

SR 3
Trap Card
Card Rarity Quantity
Mirror Wall

Each of your opponent's monsters that conducted an attack while this card was face-up on the field has its ATK halved as long as this card remains on the field. During each of your Standby Phases, pay 2000 LP or destroy this card.

UR 2
Draw Simulator