Arkana L40 #2 | Gate Guardian (Union Attack)

Deck by Anonymous
Deck Overview
Deck Consistency
Pack Expense
Farm Expense
Card Trader Expense


Deck Skill
Character Skill
Elements Unite!
You will start the Duel with 500 Life Points and your starting hand will be 1 card, which is "Gate Guardian." In addition, you will start the duel with "Sanga of the Thunder", "Kazejin", and "Suijin" on the side of your field. Their effects are negated and they cannot attack as long as they are face-up on the field.
Draw Simulator
Packs to pull to build this deck
Characters to farm to build this deck
Yugi Muto
Deck Strengths
  • Easy to understand and maneuver
  • Fairly cheap to build
Deck Weaknesses
  • Relies on drawing your counter cards
  • Instead of starting with 4 cards, you only start with 1 card: Gate Guardian.
Deck Summary

This deck utilizes Paradox Brothers' skill, Elements Unite!, to summon Gate Guardian and force Arkana to play defensively.

Your goal is to destroy Arkana's monsters (especially Dark Magician) and prevent him from summoning Dark Magician.

Main Threats

  • Dark Magic Attack
    • Destroys all of your Spell/Trap cards on the field. Requires Dark Magician to be on the field.
  • Double Summon
    • Arkana uses this to summon Dark Magician when he has enough Tributes on the field.
  • Thousand Knives
    • Destroys 1 monster. Requires Dark Magician to be on the field.
  • Deck thinning/milling effects (Legion of the Fiend Jester, Mystic Tomato)
    • Lowers the remaining card count in Arkana's Deck. The farm ends with a much lower score if he decks out before your last turn.


  • Ultimate Providence
    • Use this to negate Arkana's Spell/Traps.
  • Ready for Intercepting
    • Use this to flip Dark Magician face-down for a turn. You MUST toggle your Activation Confirmation button to ON as he summons Dark Magician.
  • Shard of Greed, Good Goblin Housekeeping
    • Counters deck thinning/milling effects by thinning our own Deck. Draw power allows us to gather the necessary cards quicker and makes up for our 1-card starting Hand.

Final Turn Combo

1) Normal Summon Gravekeeper's Vassal and Special Summon Caligo Claw Crow in Attack Position.

2) Activate Secret Pass to the Treasures and your copies of Union Attack, targeting Gravekeeper's Vassal for the effects.

3) Enter the Battle Phase. Gravekeeper's Vassal should now have 10,000 ATK. Attack directly with Gravekeeper's Vassal to end the Duel.

Core Cards
Card Explanation

Allows us to achieve the "Victory by Effect Damage only" bonus (1000 DA pts.) for our final combo.

Enables Gravekeeper's Vassal to attack directly.

Union Attack

Boosts the ATK of Gravekeeper's Vassal to over 10,000, allowing us to achieve the "Over 9999 Damage!" bonus (3000 DA pts.)

Replacement/Tech Cards
Card Explanation
A Cat of Ill Omen

Alternative to any of the trap cards. This card has a Flip Effect which places a trap card of your choice from your Deck to the top of the Deck.

Alternative to Gravekeeper's Vassal.

If you use this card, you will not receive the Victory by Effect Damage Only bonus. To achieve the Over 9,999 Damage! bonus, Piranha Army's must have 5000 or more ATK.

Apply the following adjustments when using this card:

  • -1 Gravekeeper's Vassal
  • -2 Union Attack
  • +1 Piranha Army
  • +2 Gift of the Martyr

Final Turn Combo:

1) Normal Summon Piranha Army and Special Summon Caligo Claw Crow in Attack Position.

2) Activate Secret Pass to the Treasures, choosing Piranha Army as the target.

3) Activate both copies of Gift of the Martyr, sending both Gate Guardian and Caligo Claw Crow to the Graveyard and adding its ATK to Piranha Army. The ATK of Piranha Army should now be at 5450.

4) Enter the Battle Phase and attack directly with Piranha Army to end the Duel.

[DL] Jar of Greed

Alternative to Good Goblin Housekeeping and Shard of Greed.

Legacy of Yata-Garasu Alternative to Good Goblin Housekeeping and Shard of Greed.
Puzzle Reborn Alternative to Ready for Intercepting. Rather than negating Thousand Knives, we revive Gate Guardian from the Graveyard when it is destroyed by it.

Alternative to Ready for Intercepting and Ultimate Providence. You can only counter Thousand Knives and Bound Wand with this card.

Alternative to one copy of Union Attack. Activate this card first, then play your copy of Union Attack. After Union Attack has been sent to the Graveyard, it will return to your hand due to this card's effect.