Character Guides
Character Overview
Unlock Requirements:

Achieve 50 win(s) with 3 or less Cards left in your Deck.

Unlock Missions:
  • Achieve 1 win(s) using only WATER Monster Cards.
  • Achieve 1 win(s) using only FIRE Monster Cards.
  • Achieve 1 win(s) using only EARTH Monster Cards.
  • Achieve 1 win(s) using only WIND Monster Cards.
Level-Up Skills

Skills acquired by leveling up this character.

Skill Effect Obtain
Silent as WATER

Can be used after your Life Points are at 3000 or below.
Play the Field Spell "Umiiruka." If there already is Field Spell on your side of the Field, return it to your hand.
This skill can only be used once per Duel.

Lvl 4
Quick as the WIND

Can be used after your Life Points are at 3000 or below.
Play the Field Spell "Rising Air Current." If there already is Field Spell on your side of the Field, return it to your hand.
This skill can only be used once per Duel.

Lvl 13
Mighty as FIRE

Can be used after your Life Points are at 3000 or below.
Play the Field Spell "Molten Destruction." If there already is Field Spell on your side of the Field, return it to your hand.
This skill can only be used once per Duel.

Lvl 20
Dropped Skills

Possible dropped skills obtainable against this character.

Skill Effect
LP Boost α Increases starting Life Points by 1000.
Draw Sense: FIRE Can be used each time your Life Points decrease by 1500. In the Draw Phase, instead of doing a normal draw, draw a random Fire attribute monster.
Draw Sense: WATER Can be used each time your Life Points decrease by 1500. In the Draw Phase, instead of doing a normal draw, draw a random Water-Attribute monster.
Draw Sense: EARTH Can be used each time your Life Points decrease by 1500. In the Draw Phase, instead of doing a normal draw, draw a random EARTH attribute monster.
Draw Sense: WIND Can be used each time your Life Points decrease by 1500. In the Draw Phase, instead of doing a normal draw, draw a random Wind-Attribute monster.
Draw Sense: LIGHT Can be used each time your Life Points decrease by 1500. In the Draw Phase, instead of doing a normal draw, draw a random Light attribute monster.
Draw Sense: DARK Can be used each time your Life Points decrase by 1500. In the Draw Phase, instead of doing a normal draw, draw a random DARK-Attribute monster.
Firm as EARTH Can be used after your Life Points are at 3000 or below. Play the Field Spell "Gaia Power." If there already is Field Spell on your side of the Field, return it to your hand. This skill can only be used once per Duel.
Radiating LIGHT Can be used after your Life Points are at 2000 or below. Play the Field Spell "Luminous Spark." If there already is Field Spell on your side of the Field, return it to your hand. This skill can only be used once per Duel.
DARK as Night Can be used after your Life Points are at 2000 or below. Play the Field Spell "Mystic Plasma Zone." If there already is Field Spell on your side of the Field, return it to your hand. This skill can only be used once per Duel.
Level 40 Drops

Following cards dropped only at level 40.

Level Rewards
Level
Reward
2Gem x10
3D.D. Scout Plane
4[Skill] Silent as WATER
5Deck Slot (Bastion Misawa)
6Gem x15
7Hyozanryu
8Deck Slot (Bastion Misawa)
9Gem x25
10Hydrogeddon
11Chemicritter Carbo Crab
12Gem x35
13[Skill] Quick as the WIND
14Oxygeddon
15Gem x50
16Chemicritter Hydron Hawk
17Gem x60
18Homunculus the Alchemic Being
19Gem x75
20[Skill] Mighty as FIRE
21Oxygeddon
22Gem x100
23Chemicritter Hydron Hawk
24Gem x100
25D.D. Survivor
26Gem x150
27Deck Slot (Bastion Misawa)
28Gem x200
29Gem x250
30Gem x300
31Gold x100,000
32Gem x200
33Chemicritter Carbo Crab
34Gem x250
35Poly-Chemicritter Hydragon
36UR Jewel
37Gem x200
38DNA Transplant
39Gem x200
40Poly-Chemicritter Dioxogre
41Deck Slot (Bastion Misawa)
42Gem x100
43Gem x200
44Gem x250
45Carboneddon
Character Guides
Farming Guides